NoveltyML reference > Object traits > GameStateThumbnail


Replaces the texture resource with one that holds a game state thumbnail (if available)
This trait applies to Image objects only.

Remarks: Thumbnails are stored as 256x256 textures.


Attribute Description
hide Hide if unavailable
slot Game state slot

hide [bool]

Hides this object if the game state does not exist.

hide = "true"

slot [integer]

Game state slot index.
0 to 100, where 0 is the quick save.

slot = "1"


<Image name="Game thumbnail" texture="null" size="128,96">
		<GameStateThumbnail slot="1" hide="true"/>

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