Novelty object reference > Native text object

  Native text object

In the Asset library under Fonts you'll find the Native text object. Unlike the Text object type it utilizes the system's font renderer (Windows) and not Novelty's own. This puts some limitations on its use but will guarantee optimal text rendering for all languages and system fonts.

Fig: A native text object



The native text object lacks support for: bitmap fonts, rotation, smooth text animation, syntax formatting.

The actual font size of a native text object is determined by the current scale of the object where 1:1 is 48 points.

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Sample NoveltyML

<SystemText name="My text object" font="Arial" text="Hello Novelty" />

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