Novelty scripting reference > Scripted events > OnUpdate

OnUpdate

This event is triggered every frame.


Implicit arguments

Object@ sender
Handle to the associated object.

float elapsed
Elapsed time (in seconds) since the last update.


Sample

event Spin.OnUpdate
{
	// Rotate object 90 degrees every second 
	sender.rotation = sender.rotation + rad(90) * elapsed;
}

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