Novelty object reference > Set


The Set object is an object that displays one of multiple states. A typical use case for this type is a character where each state is a different expression. By setting a transition you can get a nice fading effect when transitioning between states.

Fig: Different states of a Set object


Example use cases:


When a set is given a non-white color, non-normal blending or has a less than 100% opacity, the content of the Set needs to be rendered onto an internal texture (see Canvas). This state of rendering comes with a slight performance cost as well as minor visual discrepances.

Related articles

Sample NoveltyML

<Set name="My set">
	<State name="Happy">
		<Image texture="Happy face" />
	<State name="Sad">
		<Image texture="Sad face" />

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