To tell the truth, I became a member of this forum just in order to write this message

It's very good that something such as Novelty could be created - tack så mycket, Erik! - and the fact that there are people who actually take the effort to get around any problems like this one makes it so much more fun.
The reason that I was looking and hoping for something like this was a project that I would do sometime, though I guess that I should actually start reading more novels myself before I start actively using this program. (In my project, you'd be able to listen to my music and recieve a commentary - if possible, I have to try the script first - , and more importantly, be able to start those new routes or whatever you call it in my case. In my case, you first are able to play as one character. You play wi- sounds wrong... you play AS him, you (hopefully) want to see how I'm gonna explain everything that's weird, and only when you are done you can play as another character to see what's going on for him/her at the same time and thus recieve an answer. ).
Speaking of the project... I apologize for sounding like I'm... ungrateful, or if it's really easy to do with scripts (that's the problem - I can't program worth sh.. ), but on , they do mention "adding a random number generator".
(How) Would it be possible to add it?
Let's say, for example, that during a game, a character X's actions end up changing how likely she is to get a good ending.
We jump to a scene, the start of X's worst ending.
How that ending plays out depends on whether character Y is insane or not. (I'll try to write every scene before that to make it ambiguous if the variable is true or not. And I don't think that many would complain about the game being luck-based anyway, as there will be problems even without his mentality being screwed...)
As it would make no sense to have the player's actions change a variable for his sanity (which was acquired before the story takes place), we could say that there's a random variable where 1 time out of 8 he'll turn out not to be insane (or else the story will end up even more MindScrewy than I've evidently planned and had to make it, and you either get this worst ending where he's always innocent
or the other endings ... and that would fall into the category of his state being dependent on your actions yet again...) .
Svenska är mitt modersmål.
I:
Compose music for fun (PM me for more info).
Should start reading more.
Deliberately miss the point of the weirdest series.
Never know what to write in signatures...