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Novelty forum • View topic - Failed to create Direct3D device

Failed to create Direct3D device

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Failed to create Direct3D device

Postby tylerthekitsune » Wed Feb 17, 2010 3:42 am

hey there. i am new to the fourms. i am here to report a bug. its say "Failed to create Direct3D device" but i do have directX installed. please help me.
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Re: Failed to create Direct3D device

Postby ErikB » Wed Feb 17, 2010 3:06 pm

I moved this from the bug report thread to a separate thread.

Check Editor.log.txt for information on the error. It might be that you're running on unsupported hardware.
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Re: Failed to create Direct3D device

Postby tylerthekitsune » Thu Feb 18, 2010 2:13 am

ok. i check the editor.log and i got this:
Novelty version: 0.8.6a
Starting Scalari graphics engine
Fullscreen: No
Loading Direct3D
Detecting DirectX capabilities
Graphic adapter: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller
Driver: ialmrnt5.dll (6.14.10.3691)
Display: 1280x1024 [FMT=0x000016]
Hardware acceleration test [ADPFMT=0x000016, BBFMT=0x000016]: Success!
Depth stencil test: Success!
Hardware vertex processing: No
Pure device: No
Presentation interval: 0x000001
Pow2 restriction: Yes
Backbuffer size: 2048x1024
Maximum backbuffer size: 2048x2048
Supports antialiasing: No
Supports dynamic textures: Yes
Supports masks: Yes
Create device: Invalid call
Asking DirectX to detect optimal settings: 0x80040905
[Error] Failed to create Direct3D device

what is wrong?
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Re: Failed to create Direct3D device

Postby nuke_bloodaxe » Thu Feb 18, 2010 6:46 am

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Re: Failed to create Direct3D device

Postby ErikB » Thu Feb 18, 2010 10:45 am

Indeed, the hardware is the issue here.
Novelty requires graphics hardware that fully supports DirectX 9.0c.
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Re: Failed to create Direct3D device

Postby amberchrome » Tue Nov 16, 2010 2:04 am

I have the same problem. My desktop computer has a few years on it, and is probably due for replacement.

I'll see what this does on my laptop, which is newer.
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Re: Failed to create Direct3D device

Postby fleet » Tue Nov 16, 2010 5:04 am

Why? I like big ones, that's why.
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Re: Failed to create Direct3D device

Postby ghostrpg.01 » Fri Sep 16, 2011 8:37 pm

Hi! I'm having the same problem ([Error] Failed to create Direct3D device), but I have Direct X installed AAND Novelty have worked for me some time ago, I didn't know what's happening :S Also, I didn't change my videoboard.
Here is the log, please answeer me!!!

-------------------------------
Starting Scalari graphics engine
Fullscreen: No
Resolution: 800x600
Loading Direct3D
Detecting DirectX capabilities
Graphic adapter: SiS 661FX_760_741_M661FX_M760_M741
Driver: SiSGRV.dll (6.14.10.3540)
Display: 1024x768 [FMT=0x000016]
Hardware acceleration test [ADPFMT=0x000016, BBFMT=0x000016]: Success!
Depth stencil format: 0x00004B
Hardware vertex processing: Yes
Pure device: No
Presentation interval: 0x000001
Pow2 restriction: Yes
Backbuffer size: 1024x1024
Maximum backbuffer size: 2048x2048
Supports dynamic textures: Yes
Supports masks: Yes
Create device: Invalid call
Asking DirectX to detect optimal settings: 0x80040905
[Error] Failed to create Direct3D device
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Re: Failed to create Direct3D device

Postby fleet » Fri Sep 16, 2011 9:28 pm

Strange that it worked for you before, because the SiS video devices SiS600FX/SiS600MX Series and SiS700 Series are listed as unsupported. (see link for unsupported video devices
If you are using a desktop PC with available slots, you might want to consider looking at installing a more modern video card.
Why? I like big ones, that's why.
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Re: Failed to create Direct3D device

Postby Kumori » Mon Sep 19, 2011 4:32 pm

I get this issue, as well, however it's worked before. I'm using a Windows 7 laptop.

Here's my log:


Novelty version: 0.8.9
Starting Scalari graphics engine
Fullscreen: No
Loading Direct3D
Detecting DirectX capabilities
Graphic adapter: SiS Mirage 3 Graphics
Driver: SISGRUMD.dll (8.14.10.5260)
Display: 1366x768 [FMT=0x000016]
Hardware acceleration test [ADPFMT=0x000016, BBFMT=0x000016]: Success!
Depth stencil format: 0x00004B
Hardware vertex processing: Yes
Pure device: Yes
Presentation interval: 0x000001
Pow2 restriction: Yes
Backbuffer size: 2048x1024
Maximum backbuffer size: 2048x2048
Supports dynamic textures: Yes
Supports masks: Yes
Create device: Invalid call
Asking DirectX to detect optimal settings: 0x80040905
[Error] Failed to create Direct3D device

I'm getting this error for a lot of things now, and I'm sick of it.
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Re: Failed to create Direct3D device

Postby ErikB » Tue Sep 20, 2011 8:01 pm

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Re: Failed to create Direct3D device

Postby Kumori » Tue Sep 20, 2011 8:56 pm

Is there anything I can do about this evil error? Because I find Novelty the easiest visual novel maker out there.
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Re: Failed to create Direct3D device

Postby Yosei » Wed May 23, 2012 1:47 am

Yes, and I'm using a fairly new IMac (just last year), using Coherence with Windows with all the updated software Novelty wanted. I don't think it's a problem with the computer's age in my case. Does anyone else have a more or less new or not old computer but this pops up?
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