by ErikB » Sun Feb 20, 2011 1:30 pm
My only design right now is "lots of points". The thing all popular gem games have in common is lots of frequent rewards and bonuses to keep the player hooked.
It needs to be visually interesting too, like having the gems shatter when you collect them.
Our company won't live or die by this game. We have other designs too, that some of the other guys are doing. We're trying to build a catalog of game designs that
we can pull from for future projects.